2014 - 2015

0881-3126-02
  Computational Materiality in Architecture                                                            
FACULTY OF VISUAL AND PERFORMING ARTS | SCHOOL OF ARCHITECTURE
Karmon AyeletDe Botton - Architecture213Sun1100-1200 Sem  1
 
 
University credit hours:  1.0

Course description

The course offers a practical workshop exploring the relationship between materiality, structure and geometry in architectural design using parametric software (Rhino Grasshopper). The conceptual framework of the course is based on an expanded interpretation to the concepts of materiality and structure, taking into consideration ways in which digital media has changed material production and fabrication for the built environment. These computational processes allow architects a newly found control over the distribution and characterization of material construction. In the course the concepts of multiplication, accumulation and assembly are used as a departure point for thinking of the ways in which complex systems adjust themselves to different conditions of context and use. The course will include an examination of natural complex systems as well as technological – man made systems. Through mapping a defined situation students will develop a personal project, identifying environmental changes as a defining scenario for the spatial distribution of “material” and the differentiation of its structural attributes in correlation to mapping conclusions. The course will integrate work with physical models reflecting the digital process; we will also make use of the 3D digital printer to examine the implications of “computational materiality” in the contexts of the proposed discourse.

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tel aviv university