2013 - 2014

0881-3126-02
  Computational Materiality in Architecture                                                            
FACULTY OF VISUAL AND PERFORMING ARTS | SCHOOL OF ARCHITECTURE
Karmon AyeletDe Botton - Architecture213Sun1100-1200 Sem  1
 
 
Course description

The course offers an applied workshop exploring the relationship between materiality, structure and geometry in architectural design using parametric software (Rhino Grasshopper). The conceptual framework of the course is based on the assumption that digital media is changing processes of material production and fabrication for the built environment. These computational processes allow architects a newly found control over the distribution and characterization of material construction. Multiplication, accumulation and assembly will be used as a conceptual departure point for thinking of the ways in which complex architectural systems adjust themselves to different conditions of context and use. The course will include an examination of natural complex systems as well as technological man-made systems. Through mapping a defined situation students will develop projects, identifying environmental changes as a defining scenario for the spatial distribution of “material” and the differentiation of its structural attributes. The course will integrate work with physical models reflecting the digital process and its implications on architecture as “computational materiality”.

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